© 2026 Seven Bison
© 2026 Seven Bison
© 2026 Seven Bison
About.
About.
About us
We’re a video and animation studio for brands whose products are complex, technical, or impossible to point a camera at. When the story lives underground, inside a machine, deep in the data, or in a world that doesn’t exist yet, we build it — and make it look like something people actually want to watch.
Trusted by
enterprise teams worldwide
No stock footage, no filler. Just the shot you couldn’t get any other way.
About us
We’re a video and animation studio for brands whose products are complex, technical, or impossible to point a camera at. When the story lives underground, inside a machine, deep in the data, or in a world that doesn’t exist yet, we build it — and make it look like something people actually want to watch.
Trusted by
clients worldwide
No stock footage, no filler. Just the shot you couldn’t get any other way.


Projects delivered
Projects delivered
Projects delivered
Views on a single campaign
Views on a single campaign
Views on a single campaign
Rating on Clutch & Google
Rating on Clutch & Google
Rating on Clutch & Google
Countries served
Countries served
Countries served
Every project we take on is built to be watched, and to work.
Our approach is simple: get the story right, then make it look like nothing else in your category. We work end to end, from script to final frame, across three worlds — energy & industrial, software & technology, and healthcare & life sciences.
We don’t overpromise or hide behind flashy decks. We build video that survives review, holds up to scrutiny, and gets results.
Leadership
Leadership
The people behind the work.
Founder & Creative Director
at Seven Bison
Szymon “Shim” Wojewski
Sets the creative direction and personally scopes every new project. Career started in music (Warner Music artists), then news editing at Bloomberg and Getty — where the deadline is never a discussion.

Founder & Creative Director
at Seven Bison
Szymon “Shim” Wojewski
Sets the creative direction and personally scopes every new project. Career started in music (Warner Music artists), then news editing at Bloomberg and Getty — where the deadline is never a discussion.

Founder & Creative Director
at Seven Bison
Szymon “Shim” Wojewski
Sets the creative direction and personally scopes every new project. Career started in music (Warner Music artists), then news editing at Bloomberg and Getty — where the deadline is never a discussion.

Head of Production
at Seven Bison
Szymek Jędruchów
Runs delivery end to end once a project is scoped. Eleven years in the business, starting in television and including a stint at the Office of the Polish Prime Minister.

Head of Production
at Seven Bison
Szymek Jędruchów
Runs delivery end to end once a project is scoped. Eleven years in the business, starting in television and including a stint at the Office of the Polish Prime Minister.

Head of Production
at Seven Bison
Szymek Jędruchów
Runs delivery end to end once a project is scoped. Eleven years in the business, starting in television and including a stint at the Office of the Polish Prime Minister.

Senior Motion Designer
at Seven Bison
Vladimir “Vova” Sitkouski
A veteran with 15+ years in motion. There isn’t a piece of software Vova hasn’t used.

Senior Motion Designer
at Seven Bison
Vladimir “Vova” Sitkouski
A veteran with 15+ years in motion. There isn’t a piece of software Vova hasn’t used.

Senior Motion Designer
at Seven Bison
Vladimir “Vova” Sitkouski
A veteran with 15+ years in motion. There isn’t a piece of software Vova hasn’t used.

Head of Growth
at Seven Bison
Katarzyna “Kasia” Nieścior
Coordinates our growth and has grown the client base consistently for four years running.

Head of Growth
at Seven Bison
Katarzyna “Kasia” Nieścior
Coordinates our growth and has grown the client base consistently for four years running.

Head of Growth
at Seven Bison
Katarzyna “Kasia” Nieścior
Coordinates our growth and has grown the client base consistently for four years running.

What we believe
What we believe
We believe the best story is usually the one a camera can’t reach. Our job is to build it — accurately, and beautifully — whether that means filming it, animating it, or generating it.
The tools change. The eye doesn’t.
Got something that's hard to explain?
Let's show it.

Got something that's hard to explain?
Let's show it.

Got something that's hard to explain?
Let's show it.


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